I've only played Euro Truck Simulator 2 and American Truck Simulator, not Bus Simulator, but I can speculate on some of the differences based on Dr. So what makes Euro Truck Simulator any better? Not that I've played, but I thought this game would be similar to Euro Truck Simulator. Sadly, that dealt a pretty big blow to my immersion in the game. Wheel support is pretty good on the PC but not so great on consoles, and I haven't been able to get my Thrustmaster T-GT to work with the game when played on the PS4. In fact, all my bus driving has been with a controller. But the crowded streets of Angel Shores never seemed like the place to test if my Mercedes-Benz Citaro had some of the same magic. I remember, a long time ago, reading that Lotus Engineering had done some consultancy for a coach manufacturer and that the result was a bus chassis that handled like a big, slow Lotus Esprit. There's also the fact that driver engagement is not really a priority in bus development. At this point, it's helpful to not get flustered and to remember that, yes, you still have to signal when pulling out. or someone's inability to remember how to put the bus back into gear. And timetables only allow for so much dawdling. The ticket machine makes a satisfying noise as you dispense each coin.īut you can't take your time, because a bus route is nothing without a timetable. But others will ask for tickets in various combinations, and you get to make change. Then it's time to lower the bus, open the door, and do the ticketing. I enjoy the ticketing process-about two-thirds of your passengers have passes and just smile or walk past you. After choosing your bus, it's time to drive the first route. You can wander around the environment, including checking out the interiors of the buses, then take control of a bus by approaching the driver's seat. To begin with, you design your character-the creator includes the pandemic-aware option to give your avatar a face mask-and test drive a couple of buses at the dealership. There are fictional open-world environments-one in the US and one in Europe-and real buses, including double-deckers and even fully electric ones. The conceit of Bus Simulator 21 is extremely straightforward: you manage a transportation company and drive buses across a number of different environments. Because as I have come to learn, driving a bus is pretty stressful. Almost all of my gaming these days involves a handful of racing sims, but the idea of a lower-stress driving experience seemed like an attractive distraction from the world outside.Īt this point, any actual bus drivers reading this will be shaking their heads. Have you ever had a game you really wanted to love, but it just didn't work out? For me, Bus Simulator 21 is that game. News of its impending release caught my eye in late summer, and I knew I had to try it.
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